polished graphics and start to polished persormase


For some reason... light... with shadows in unity... is so heavy... and cost to mush to render in real time Wen is not baked, so I found a lot of light with shadow in my game, and I turned off the shadows of all light, its increase performance... and I got an instance of all trees in the GPU! So the game gain power to run more fast! And with more graphics!!!! And I increase the visual in unity6!!! Hope you liked, guys!

Files

The Thunder before the storm WIP UNITY6
External
22 days ago

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